I’m going to make shaders and procedural environments… Let’s learn how!
Starting Tasks.
The plan for the first few weeks of development going to be learning the required knowledge for shader dev and procedural environments. As well as some other tasks for the planning of the project.
- Shader Research (6 days)
- Procedural Environment research (6 days)
- Textures prototypes (1 day)
- Data Flow (1 day)