Circle Geometry

Sketches of me figuring out how to use maths to create some circular geometry. As you can see this is how we create a circle… Do that around a line and in theory you have a cylindrical structure. In Unity I knocked up a quick prototype to calculate some of the values shown above usingContinue reading “Circle Geometry”

Coral Research

(For procedural generation) Images that contain useful reference for procedurally generated coral. As I had no idea to create something this complex I looked for some examples to take inspiration from. I found one online which was great, and allowed you to download and setup the code etc. form what I could decipher it seemsContinue reading “Coral Research”

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