In order to fully play test the Level we wanted to implement the dialogue system so the player can be guided around the level as they will be in game. To control the dialogue systems we came up with the idea to use an overarching level controller game object to hold scripts which control whichContinue reading “Dialogue control.”
Tag Archives: game design
Texturing The Anemone
Texturing of the character was done using substance painter. I Used a base layer to setup the basic parameters I wanted for the material, and then painted alterations on-top. Additional colours were added by creating a flat layer of colour, and painting in a mask. This workflow allows for easy colour alterations later on withContinue reading “Texturing The Anemone”
UI Development
I was drafted to do the UI to cover some people who had fallen behind. After looking at a the button setup for a little while in Unity I figured we can have a universal button script, and then have the buttons themselves call the public functions to allow interactivity (All contained in one script)Continue reading “UI Development”
Circle Geometry
Sketches of me figuring out how to use maths to create some circular geometry. As you can see this is how we create a circle… Do that around a line and in theory you have a cylindrical structure. In Unity I knocked up a quick prototype to calculate some of the values shown above usingContinue reading “Circle Geometry”
Coral Research
(For procedural generation) Images that contain useful reference for procedurally generated coral. As I had no idea to create something this complex I looked for some examples to take inspiration from. I found one online which was great, and allowed you to download and setup the code etc. form what I could decipher it seemsContinue reading “Coral Research”
Generation In Unity
So with some basic research understood, it was time to move onto something I could use for the project. Turns out FreyaDoes geometry generation as well https://www.youtube.com/watch?v=6xs0Saff940&t=20775s amazing (not all of this 6 hour stream was watch at this point) her tutorial, along with this one https://www.youtube.com/watch?v=64NblGkAabk by Brackeys, allowed me to test out makingContinue reading “Generation In Unity”